Index Traitoris – Glorious Host of Vran’slaar

Index Traitoris – Glorious Host of Vran’slaar

Warcry

Various prayers and tribal chants to Slaanesh

Successors of

Word Bearers

Successor Chapters

None

Number

600 Marines plus thousands of cultists and mutants

Primarch

Lorgar Aurelian

Heirarchy

Daemon Prince Vran’slaar

Chaos Lord Tsep Basarab

Homeworld

Ardyal, Eye of Terror

Allegiance

Chaos, Slaanesh

Colours

Crimson, Bone

 

“We are the true masters of the galaxy. Not the putrid followers of the corpse god. They have spread like an insidious virus, ignorant to the truth of the universe.  These creatures are ignorant to us, to our splendour, we shall be their downfall”

– Dark Apostle Chronath, Glorious Host of Vran’slaar

The Glorious Host is a Chaos warband based on the world of Ardyal.  They are Word Bearers that have dedicated their lives to Slaanesh, under the rule of Daemon Prince Vran’slaar.

They wear armour of red and bone, with all metals polished to a gleam. Survivors of their raids claim to see nothing but blurs of shimmering light and their comrades falling.

History

“Fair? Why fight fair against savages? Those animals are barely worth the effort of aiming at.”

– Ardbhaz, Glorious Host of Vran’slaar, at the Massacre of Outpost 211

The warband’s mortal leader, Lord Basarab, rose to the position of after 250 years of service. Although his Word Bearer brothers worshipped the gods evenly, Basarab led his prayer to the lord of desire. Through trades both carnal and martial, he levered enough influence to build a small army.

Using these alliances he grew the warband’s strength and influence, carving out a small outpost on Ardyal in The Eye of Terror along with clusters of hideaways in the Galaxy. From here The Glorious Host of Vran’slaar launches its raids on the outposts of the Imperium.

Ardyal

Ardyal is a small death world, its technology similar to the Middle Ages in Age of Terra history. Tribal conflicts of greed and honour keep the world in constant civil war. Vast regions of the land is infertile, making what scarce resources around extremely valuable. Cannibalism is rife in such squalid conditions, especially during the harsh summers that can last a full Terran year.

What fauna exists is usually carnivorous. Great batlike creatures called charop blot the night sky, able to lift a fully armoured man to its mountain nest. On the open plains, one of few fertile lands available, great wyrms hide in burrows to attack. Scythe like fangs puncturing through steel and bone to drag its victim underground.

To keep the world in obedience to Slaanesh, The Glorious Host oversaw a planet wide campaign of compliance. Entire tribes were destroyed to set examples to the others, their sacrifices being offered to the Dark Prince.

The Vallakian mountain range is a large memorial. Warrior skulls pockmark the sides of the mountains, a tomb of battle thousands of metres high covered with scrolls of High Gothic fluttering in the wind. Carved towards its highest peak are effigies of the Dark Prince himself.

On the same mountain range, lies the fortress monastery of the Glorious Host. Built into the mountains itself, The Ardyal Keep extends deep into the range, a weaving hive of activity. From here the chapter keeps watch over the various towns of Vallakia.

Whispers of heretical speech are quelled by squads of marines, gleefully culling the sinners. The survivors though are put in stocks or cages, the ring leaders being chained and left to die, tongues sliced out and runes carved into their bodies.

Some of the sinners that were repentant were taken to the prisons below the Keep. Here, on great wheels, tens of thousands run, fuelling the lights at the feasts of excess.

To the south of the planet the Daemon Prince Vran’slaar resides, its great throne expanding across the horizon. Untold masses of natives head south to willing sacrifice themselves to this chosen of Slaanesh.

Flickering Dance of War

When the Glorious Host of Vran’slaar launches an attack, it strikes without warning with fluid violence. Designed to cause panic in the enemy, the warband will attack flanks with overwhelming firepower, then flee before a counterattack can be mounted. Enemy stragglers will be left to escape, their tales spreading more despair in the opposition.

The centre of the enemy’s stronghold will be bogged down with the bodies of mutants and cultists, thousands of the followers charging forward to feel the ecstatic sting of death.

A raid will be swift and intended to destroy all. Rarely do they take slaves, those that they do enter the gladiatorial pits on Ardyal.

Refined Arrogance

The warriors of the Glorious Host ensure their armour is polished before each raid, adorning it with jewellery and other trinkets. Each warrior will try and avoid the touch of the lesser species, sneering at the thought of drawing a blade against them unless necessary, not wanting inferior blood on their armour or weapons.

Notable Battles

  • The St Davis Massacre

The warband raided the Imperial outpost of St Davis, killing 2500 civilians in less than 10 minutes. Such was the speed of the attack that the local garrison was unable to help. They found one survivor, shaking and pleading to be shot lest the “bone devils” return for him.

  • Capture of Sergeant Hildemar

The 10th Company of the Angels of Benediction were on a training exercise when the warband attacked. They fired no weapons, aiming to capture just one Space Marine scout.

When they returned him, 6 days later, his face and body were a tapestry of scarring. The marine’s body broken by the tanacles and blades of Apostle Khursh.

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