Adepticon Reveal 2018


It is Adepticon and as is tradition Games Workshop took this opportunity to reveal their big projects for the next year or so. With the reveal being at 2:00 GMT, I knocked it on the head to check in the morning.

With our joking predictions aside (Warhammer movie; Dolph Lundgren as Dorn, Antonio Banderas as Sanguinius, and Codex: Squats) I logged in to check the Community page



Copyright: Games Workshop


After a cracking video, with a grimly faced hirsute man giving me facial hair envy, a new Knight is revealed. With more dakka than an average Ork army, this Knight looks great. I especially like the shoulder turrets.

And now that I have mentioned Orks




Adepticon Reveal 2018 - 1
Robots and Clowns and Men in Black, Oh My! Copyright: Games Workshop


After the aforementioned Imperial Knights kit, it’s only right they should have a new codex. I am curious to see if any Sentinel sized critters get added in.

Then comes Harlequins to round off the Aeldari races, and Deathwatch to kill them all. Even with my Anti-Imperial zeal, I have a soft spot for the Deathwatch.

But this comes to my only gripe, more waiting for Orks. (Although this does give me more time to save some pennies in the Squiggy Bank!)

The next Warhammer 40,000 news was the roll out of Roll Call, an official 40k army builder. After playing with the AoS one, this is a great idea.



After a lot of teasing, the Idoneth Deepkin have finally been shown as the new faction for Age of Sigmar!

Copyright : Games Workshop

War Turtles!


Copyright: Games Workshop

Sea Unicorn!


Copyright: Games Workshop

An Octopus with a knife!


This new faction does not disappoint. The pale skinned eyeless warriors look ace, and I am interested in seeing how the army works as a whole.



This is bizarre in an amazing way.

Copyright: Games Workshop


No idea how it will fit in to AoS, but I like it.



Copyright: Games Workshop

This intrigues me. I would like to know more.



After the announcement of a Warhammer TCG, which doesn’t interest me, it was GW pledging more support for the fantastic Warhammer Underworlds: Shadespire.

This is great as it is a brilliant game to introduce people to the hobby and even to convert card players.

Glossing over the next few:

  • Independent Event Exclusive Miniatures
  • Changes to White Dwarf; More kitbashing and Battle Reports
  • Warhammer Legends: Classic miniatures and rules



Copyright: Games Workshop






Released in 2019, but we’ve been waiting 20 years anyway ha


Overall it is an exciting year ahead for the hobby


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The White Vipers

As part one of my Red Corsairs fluff it is only fair that I start at the beginning. Here is some background on the White Vipers, the Loyalist chapter from which Imarkad descended.


– White Vipers –

White Vipers

Founding Chapter: Imperial Fists
Founding: Unknown, after Age of Apostasy 
Known Descendants: Serpents of Khadingria (Chaos Warband)
Chapter Master: Chapter Master Iauzu
Homeworld: Fleet Based, formally Khadingria
Fortress-Monastery: Scales of Integrity
Colours: Jade green, left arm grey; helmet stripe in company colour; gold aquila. Symbol is a white snake on a grey background.
Specialty: Boarding actions
Strength: 120 Marines, 200 Primaris
Battle Cry: None

The White Vipers are a Loyalist Space Marine Chapter formed following the Age of Apostasy. The White Vipers were almost wiped out and its homeworld annihilated when the 4th Company turned traitor and attacked the Fortress-Monastery with help from Red Corsairs forces. Yet with help from the Storm Lords, and Cawl’s Primaris technology, the Chapter has been rebuilt as a fleet based force.

In addition to raiding Red Corsair ships, the White Vipers often defend Imperial trade routes, building a great relationship with the Adeptus Administratum. These relationships have further ensured the survival of the chapter, with equipment being dispatched at the earliest opportunity.

Chapter History

Formed from Imperial Fist Geneseed, the White Vipers at first had the stoic and reserved demeanour of their progenitor. Attention to detail was of the upmost importance, battle plans being revised up to the evening of attack, and then implemented with mechanical precision.

The residents of their homeworld of Khadingria had developed a culture around balance. For each plant dug up, another was planted, for each minute in battle was a minute of contemplation.

Every aspect of forthcoming battles was planned to minute precision. With plans performed to the letter, without addition or subtraction.

This practice continued until the rebuilding following the destruction caused by the Fourth Company’s treachery.

Betrayal of the Fourth Company

After a mission to halt a Dark Eldar raid on an Imperial outpost, Captain Imarkad was frustrated at the Chapter Master Iauzu’s orders to halt a counter attack that could have destroyed the entirety of the retreating Xenos force. On the voyage back to Khadingria, Imarkad’s period of contemplation was interrupted by voices from the warp. They encouraged his seething, forming plans and images of betrayal and ultimate control of his own destiny.

As penance for his outburst to the Chapter Master, Captain Imarkad was tasked in leading the 2nd & 6th Squads, Fourth Company to investigate a distress call on Nannak, a forest moon previously thought uninhabited by humans. On landfall they were attacked by a giant forest wyrm, incapacitating the squads’ Rhinos. Proceeding on foot they found a large clearing, a smouldering fire in the centre.

Imarkad led the squads forward towards the fire, where they happened upon fourteen hooded men. Without warning the largest of the men struck a black bell. Hundreds of thousands of flies swarmed around the Marines and hooded men. The flies entered the Marines’ masks and any bare skin, attacking from the inside outwards. The Marines fired their bolters at the hooded men, but where bullets hit, the flesh dissipated into foul black fluid. As the bodily fluid hit the ground, Plaguebearers emerged, their swords scything down the White Vipers.

The man with the bell revealed himself to be a Chaos Sorcerer of the Red Corsairs. Imarkad was surrounded by Plaguebearers, yet unscathed. He had thrown his lot in with Chaos long before. The slain White Vipers were reborn as Plague Marines with Imarkad as a Champion of Chaos, imbued with ruinous powers.

With the Plague Marines, Red Corsair allies, and untold numbers of cultists, Imarkad led his force in an assault on the White Vipers fortress-monastery. The White Vipers were repelling the attack, until the remainder of the Fourth Company attacked from within. They attacked with no remorse, taking over the Vox system and broadcasting offers of reprieve for surrender. The surviving 2nd company members, along with the initiates of the 6th company threw down their weapons.

Chapter Master Iauzu led the 1st and 3rd Company in a retreat towards the chapter’s Thunderhawk hanger, shepherding hundreds of civilians with them. Under fire from the Red Corsairs lascannons, the Thunderhawks managed to escape into orbit to the severely damaged Scales of Integrity.

Rebuilding of the Chapter

The White Vipers craft fled the system and had their distress beacon answered by a ship from the Storm Lords chapter. The Storm Lords and Adeptus Administratum restocked the chapter with equipment and rehoused the civilians on Imperial planets. Iauzu swore an oath to repay the Storm Lords, with the White Vipers embarking on a 10 year campaign to wipe out Orks from the moons of Sarrogan.

After the campaign the White Vipers saw their numbers swell with the addition of Cawl’s Primaris Marines. The survivors of both the rebellion and campaign formed the new First Company, “The Fangs of Khadingria”, with the Primaris Marines forming the Second and Third companies.

The chapter, now Fleet based, defends Imperial trade routes from attack, be they Xenos or Chaotic in nature. Relying on close ranged fire power; they board enemy craft and perform surgical strikes on the command deck and engines.

Notable Battles

  • Annexation of Doffad 12: Quelled an anti-Imperial uprising on the world of Doffad 12
  • Battle at Filtesst Septenous: Rescued an Imperial city from a Dark Eldar raiding force
  • Betrayal of Khadingria: Captain Imarkad led the 4th Company in a rebellion against the rest of the Chapter, with support from Red Corsair forces. The majority of the Chapter was slain or fell to Chaos
  • Sarrogan Crusade: Joined the Storm Lords in a decade long crusade to destroy Orks on the moons of the planet Sarrogan


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The Future is Bright, The Future is…Green?


The temptation to collect a new 40k army is strong. Even though I have the huge amount of Chaos Space Marines (4500+ points) just crying out to a multitude of Gods for assembly and a lick of paint, the Green tide is calling.



My first 40k model was a metal Plague Marine with Meltagun, but the first army I fell for were the Orks.

This was back in 3rd Edition Warhammer 40k. The Codex, full of ragtag vehicles and crude weaponry, drew me in. I also had the advantage that my friend started collecting them but fancied a change. (This surprised me after watching his force eat my proxied Deathwing army).

Another layer on my Orks love was the Battle for Armageddon campaign. I recall sitting on a beach in Cornwall and reading White Dwarf 248 and Codex: Armageddon after a wander to Games Workshop Truro. Reading about Thraka and playing in the campaign are still great memories.

I attempted to build my own small warband; Couple of mobs of slugga boyz, a mob of shootas, storm boyz and some mega armoured Nobs in a waggon with a Warboss. Drybrushed the lot of it and pushed it about for a few games, getting battered all along, until I switched to a stupidly hard Necron army.


In the display case at GW Manchester there is a monumental Ork army. Paul, the manager, has a gargantuan army featuring some of the greatest conversions I’ve ever seen. He has enough models to play a 20,000 point game!

Great use of the Blood Bowl miniatures. (Copyright: Paul Evans)
Start of an Ork submarine. (Copyright: Paul Evans)

And the monumental Ork creation, Gitstix!

Oh my Lord! (Copyright: Paul Evans)
Ork Tin Opener: (Copyright: Paul Evans)
Before…. (Copyright: Paul Evans)
After!  (Copyright: Paul Evans)


I know I shouldn’t try and collect a second army (especially with the load of Dark Eldar stuff I have gathering dust), but I really want some Orks.

Therefore I am using the carrot and stick method. For each thing I knock off my To Do List, I am allowed one Ork based thing. Be that a unit of Boyz or a vehicle.

Treating myself!


So I’ve grabbed a couple of tanks, stripped them down and basecoated them Averland Sunset and blocked out some parts.


So far so very Bad Moons. But these won’t be Bad Moons or any of the major clans. My own will be Viking themed!

Stay tuned for more

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Nurgle Repaint – Part 1

The Nurgle team that took me to an Unofficial 16th place in The Waterbowl (the results were put in wrong, so I had a loss entered for my final win. I demand a recount!) was in need of a repaint.

I need to decide on a paint scheme and a skin scheme for the Rotters.


Nurgle Repaint 1 - 1
Like a beast from the depths


After a soak overnight in methylated spirits, and a scrub with the electronic toothbrush, they were ready to prime.



Nurgle Repaint 1 - 2
Not conducive to priming

This ruined my priming plans.

So another few days waiting to start the painting

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For more Blood Bowl action:

Listen to the Two Drunk Flings podcast here

Listen to the Anything But A One podcast here

The Story Black Library Doesn’t Want You To See!

Well my Black Library story was rejected. I will try again for the Open Submissions, but for now, here is the piece I entered:

Overview is a Goblin Blood Bowl team, sick of being the lowest rank team in the league, decide to try and steal the playbook of the Middenheim Marauders!


The night fell over Middenheim and the brutal weather buffeted every inch with icy hail. A bastion built in the shadow of the great Ulricsbane mountain, Middenheim was renowned for its tough men, born in the bitter climate. In the center of the city stood the great Temple of the White Wolf, a giant monument to Ulric, the Wolf God.

Black Library - Middenheim
Copyright – Games Workshop

High up on a statue of a giant wolf stood a figure, its wings outstretched, a silhouette in the moonlight. Surveying the city below, It flapped its wings a few times and then leapt. Downwards the figure soared, wings pummeled by the harsh weather. A gust of wind sent the winged creature majestically skybound, the only living thing in a treacherous stormy sky. It turned swiftly, wings pulled back, ready for the descent. It had found a target. The figure plunged, startling a local guard as it scraped by a fortress parapet. The guard’s question of “was that a bat?” was left with an unknown answer as the thing sped by. Faster it flew. A speeding bullet across the night sky. Faster. Like a heroic eagle, or a dragon of old, or… the figure let out a high pitched cry and smashed into the side of the Middenheim Arena wall. The Goblin’s body slid down to the ground. A pile of blood, bones and tattered leather wings, barely held together in a crude harness.

Black Library - Doom Diver
Copyright – Games Workshop

Four more goblins emerged from the shadows of the grand stadium, the largest screaming expletives into the air as he ran. “Damnit!” the goblin screeched, kicking out at a passing by alley cat. The cat turned and hissed, causing the goblin to take a step back. The goblin pulled a rock from his coat pocket, Halfling made, stolen, and threw it at the cat, causing it to scurry away down the road. He always carried a rock in his pocket. Better to be prepared. “‘Ere, Zaggit,” said another goblin,”What we going to do now?” Zaggit thumbed his chin, scratched his head, he couldn’t tell the coach they had failed. Not again. And they needed a new doom diver. “We’ll work this out. There must be another way into the stadium.” Zaggit paced backwards and forth, shivering in the grim weather. The other two goblins, Skab and Skrin, were already stripping the diver of his clothes and belongings, a fist fight starting over a particularly large flask of Shroomshine. “Dagg, you head back with those two,” Zaggit said, eying up the Middenheim Stadium’s large walls, “Bring back some rope, mushrooms and a squig. I’ve got an idea.”


So there you have it. This was the story I would have expanded. A slapstick crime caper, with Goblins galore!

If you have any comments or critiques then stick them below, on the Facebook Page or Twitter Account

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For more Blood Bowl action:

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I’m a Lincoln monologue, I’m livin’ like a God, I’m (Display) Board – Display Part 1

After the Waterbowl I was inspired by some of the amazing teams and display boards on…well on display.

And I thought I would make my own, and show you how I did it, because I’m a smartarse.

Also, sorry for the photography standards. I need a proper lighting set up


Copyright: The Jim Henson Company


Now I would be amiss to say this was all my idea. I had help from three fantastic articles from two sources.

First is Luke’s APS and his video on how to make cheap Stirland Mud

The second is Tiny Worlds Wargaming and the articles on swamp bases and painting rocks.

Thanks guys!

STEP ONE – Down too long in the midnight sea

Blood Bowl Display Board - Step One
Take me to church, I’m feeling Hole-y
  • Dispose of the glass part of the picture frame. You may want to use it elsewhere, we don’t need it here though
  • Saw a square of hardboard slightly bigger than the picture hole
  • With a pen or pencil, draw circles around your players, on the hardboard square
  • Drill out the holes with a 38mm and 44mm hole saw for the 32mm and 40mm bases, respectively
  • Glue the holy board to the underneath of the picture frame

STEP TWO – I see a white frame, I want it painted black, No colours anymore, I want them to turn black

Blood Bowl Display Board - Step 2 (1)
Black! Black! BLACK!
  • Here I sprayed the frame and board black, to serve as a primer for the next stages
  • Reattach the original picture frame back to check fit
Blood Bowl Display Board - Step 2 (2)
Like a Glove!
  • As a bonus, the Second frame on this picture frame can hold the two boards together nicely

Blood Bowl Display Board - Step 2 (3)

STEP THREE – Ready for a bit of the old ultra-Violets

Blood Bowl Display Board - Step 3 (1)
I swear I picked up Rhinox Hide and not Xereus Purple
  • Following Luke’s instructions, In a plastic tub mix:
    • PVA Glue
    • Wall Filler
    • Sand
    • Brown acrylic
  • Spread the mixture over the top board, making it as rough or smooth as desired
  • While this is still wet, add any rocks or additional sand to taste.
  • Do the same with bases, although you could use Stirland Mud instead
Blood Bowl Display Board - Step 3 (2)
To Taste indeed. Looks like an artisanal yoghurt

STEP FOUR – There’s a world that we don’t know, There’s a world we never see, Espresso!

Blood Bowl Display Board - Step 4
Apologies for the quality on this picture. It was before coffee
  • Now spray your board and bases with the base coat. I used a satin Espresso colour (similar to Rhinox Hide). I used Satin as I want my board to have a slightly wet, marshland feel.

STEP FIVE – Hahaha Boom Boom – Basil Brush

Blood Bowl Display Board - Step 5
Loose baby bootie at the top
  • Dry brushes of Deathworld Forest followed by a mix of DF and Rakarth Flesh, then light dry brush of Rakarth

STEP SIX – I wanna rock!

Blood Bowl Display Board - Step 6
Here I am, Rock you like a Hurricane!
  • Painted all the rocks skavenblight dirge then dawnstone. Every. Bastard. Rock
  • Rocks were washed with olive green ink (Camoshade), sepia and brown (Earthshade), in splashes of colour. Blobs of olive ink on some recesses of the board too

It is at this stage that the thoughts of “Oh fuck, this looks awful, why am I doing this?!?” will come in to your head. This is normal. Have a drink (Beer/Scotch/Tea/etc.) and wait until the next step

STEP SEVEN – Mission To Moscow

Blood Bowl Display Board - Step 7
Crawl back from the edge
  • Drybrush all the rocks Dawnstone, Dawnstone plus White Scar and a light drybrush of white scar
  • Admire that it looks much better
  • Feel Smug

STEP EIGHT – The Last Jedi

Blood Bowl Display Board - Step 8 (1)
Looks great, chuffed
  • Satin wash over all the board except the rocks to give a wet look to the marsh board
  • Then patches were covered with pva and my special LEAVES AND TING mixture (Green Tea leaves, parsley, basil and oregano)
Blood Bowl Display Board - Step 8 (2)
Smells Bloody Lovely this stuff


STEP NINE – Jason Goes To Hell

Blood Bowl Display Board - Step 9
Et Voila
  • Static grass applied
  • When it dries then I’ll stick an agrax wash over the vegetation to dull the colours, tis Nurgle after all
  • And it’s done until the models are finished and I can play with the water effects


I hope you enjoyed this article on the frayed ends of sanity that comes with making a display board. It seems easy at the beginning, then becomes arduous, soul destroying and utterly delightful at the end.

After the miniatures are stripped and repainted, I will go through the water effects and making Nurgle slime

Visit Element Games here (Use the code DAN2300 at Checkout for double points)

Watch Luke’s APS YouTube channel here

Join the Lukes APS, Hangout and Hobby Discussion here

Visit Tiny Worlds Wargaming here

KOW – Journey to Tragar


Over the last few months I have been craving a wargame that satisfies my need to play ranked battles. Don’t get me wrong, Age of Sigmar is absolutely stunning. Amazing miniatures, probably the best Games Workshop have ever produced, the new lore is brilliant, its just….its not Fantasy. I want my blocks of infantry. I need the grand battlelines.

So I had a look around for alternatives as I couldn’t find a Middlehammer crowd to play with.

My first thought was The 9th Age. It seemed to have all the boxes ticked:

  • Rank and File troops
  • Reskinned versions of the old Fantasy armies
  • Similar rules to 8th edition Warhammer
  • Even the old toxic forums on first glance (seriously? If I hadn’t survived the Warhammer edition changeovers, it would scare me off the hobby with the WotDG discussions)

But with the second edition coming soon, with grand changes to the core rules, I felt it wasn’t the right time.


Then I looked at Kings of War

I discovered this through Lukes APS YouTube channel, probably one of the top hobby channels out there. I started watching for the quality budget hobby tips, but it was when I saw his series on Kings of War that I was hooked. It was exactly what I wanted.

With the game system decided, it was time for the hardest decision in most games, Which army to use?


My first decision was that I would use only Mantic models. Only fair that they get the cash.

After narrowing it down to ones with primarily Mantic models and personal preference, I had a shortlist:

Dwarfs or Dead stuff. (Side note, I don’t like that the Ogres have skipped leg day)
Lore wise I loved all 3
Model wise same
I had to sleep on this decision



Copyright: Mantic Games

Had to be Abyssal Dwarfs

In the Fantasy days I always wanted a Chaos Dwarf army. As these were the Mantic analogue for them.

One of my early loves. Copyright: Games Workshop

Similar in fluff, but without the big hats, I decided to pick up a box of Immortal Guard on my next trip to Element Games.


With the great army guide from Direct Misfire podcast helping me sort a list, I am looking forward to my foray in Kings of War, with the unit basing jumping out as an aspect I am really looking forward to.

Copyright: Mantic Games

Onward for the Glory of Tragar

Visit Element Games here (Use the code DAN2300 at Checkout for double points)

Watch Luke’s APS YouTube channel here

Join the Lukes APS, Hangout and Hobby Discussion here

Listen to Direct Misfire here